The roots of Dream Crasher can be traced all the way back to my sophomore year of college, when I first drafted an idea for a short film. It’s first working title was Post Human. It never made it beyond pre-production. I picked it up again in my senior year, when I wrote up a prose treatment for a Creative Writing class. I liked how it came out, but I was too distracted by my involvement with slam poetry at the time, and it slipped to the back burner.
The project wouldn’t truly come to life until Sean Gallagher convinced me to join him for NaNoWriMo (National Novel Writing Month) in 2009. Under the cringe-worthy but thankfully short-lived working title of Anno Diablo, I began the first draft of what is now Dream Crasher. I merged my original short story with a broader concept I had been kicking around, and dove in with no idea where I was really going. I made it to 14,542 words – well short of the 50,000 word goal. Yet for the first time in years I was excited about a creative undertaking. Over the next few months I began to flesh out the world and it’s characters. Through this process, I realized that my story needed to be expressed visually.
A few months later, I was hanging out and catching up with my friend Reed Olsen. Over the course of our conversation Reed mentioned that he had been wanting to make a comic book. It just so happened that I did, too. I pitched the story to Reed, and he came back with a few character sketches. Before long I was writing scripts, and Reed was experimenting with styles. I completed the first chapter. Reed settled on black and white water color.
Thanks to tagging on Tumblr, we can view some of the progress of Dream Crasher as it evolved over the last five years from NaNoWriMo to it’s current form. It has lived under many names. I was calling it Vanishing Point when Reed and I started working on it. It changed to Year Zero and then Stealing Fire before we eventually landed on Dream Crasher just one month ago.
We had our share of setbacks along the way. I stopped writing for almost a year after Blair died. When I started back up, my original plans for the third chapter had tripled in length and needed to be split in two. Reed also made the difficult decision to redo the first chapter – as it paled when compared to the completed second and third. Even though it slowed our progress down, Dream Crasher is ultimately going to be better because of it.
This month marks five years since I took the first real steps towards getting this story out of my head and onto the page. Today we have 130 pages fully painted and ready to be scanned, enhanced, and lettered. Within the next few months, the first chapter will see it’s Internet debut. “The Creature’s Keeper” still shares many similarities to that plot I dreamed up for my doomed short film, but the world and it’s characters have grown far beyond anything I was capable of at that time.
While I won’t be partaking in NaNoWriMo this year, I have it to thank for kickstarting the process and allowing me to take the first deep dive into this world I had created. It has grown and changed shape along with me these last five years. Reed and I have a long ways yet to go, but today I’m more excited than intimidated by what lies ahead.